NIGHTCRAWLER is a tabletop game about human survival after a cataclysmic event known as 'the White Flash' envelops the Earth in an eternal blizzard. Gazing upon the stars as they fell would consume the stargazers, granting them a monstrous change in form. Dysmorphs, Interfaces and Constructs began to emerge from the human body, stealing flesh and making it its own. As the cold settles in and food and fire begin to diminish, people get desperate. NIGHTCRAWLER is about that desperation and doing everything to live another day.
Cut off your friends arm with a bonesaw, and attach it to your rifle.
Barter with strangers for human meat -- chop them up when it doesn't work out.
Decide whether it's better to fire your last bullet or run in with an axe. You're only bleeding to death.
NIGHTCRAWLER is my love letter to S.T.A.L.K.E.R, Metro, and Silent Hill. Built to be simple to prep and allow open-ended design, NIGHTCRAWLER encourages creative use of the player's inventory and the environment around them. After all, when all is consumed by bitter cold, it may be all they have left.
NIGHTCRAWLER is currently: